No relation to murdoku ofc: https://murdoku.com/?lang=en or are you Manuel Garand?
Hi everyone,
I've just released SudoWho, a mobile puzzle game that mixes Sudoku logic with Cluedo-style deduction. Instead of filling a grid with numbers, you're placing suspects on the floor plan of a house to figure out who the murderer is.
How it plays
The board is a house divided into rooms. Each suspect has to go somewhere on the grid, and the core rule is sudoku-shaped: only one suspect per row and per column. On top of that you get clues from each character ("I was in the kitchen", "I was next to the wooden table", "nobody was in the room with me"...), plus furniture and props that block cells and constrain where people can stand.
Nail every position and the solution reveals itself: the killer is the one left alone with the victim. Every level has exactly one valid solution — it's pure deduction, never guesswork.
What's in it
It's free to play. I'd genuinely love feedback especially on the difficulty curve and whether the clues feel fair. And if you build a level in the editor, drop its name in the comments and I'll play it.
[LINK HERE] : https://play.google.com/store/apps/details?id=com.tappedfish.sudowho&pcampaignid=web_share
No relation to murdoku ofc: https://murdoku.com/?lang=en or are you Manuel Garand?
This post was removed because it is blatant self promotion. Posts with only a link to social media, game pages, or similar. This community is not for self-promotion. However, links are allowed if they serve a valid purpose, such as seeking feedback, sharing a post mortem or analytics, sparking discussion, or offering a learning opportunity and knowledge related to game development. Sharing for feedback differs from pure self-promotion and is encouraged when it adds value to the community.